GAME REVIEW Ride 2 by Zimmer Hossain

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Publisher Square Enix has done a great amount of good for gamers around the world with hit titles such as Yoko Shimumura’s Final Fantasy XV, Deus ex series, the episodic Hitman, Tomb Raider and many acclaimed favourites. In the later months of 2016, developers of Milestone released their second instalment to their already profound motorcycle racer, Ride 2.

Avid motorcycle enthusiasts who has couched themselves in their rooms for hours on electrolytes while trigger happily rotating their controller thumb sticks to MotoGP games, Ride 2 promises to deliver a unique ride of thrill and simulation like never before. With over 200 bikes, 30 tracks and 1,200 customisable parts, it is huge. Top tips from lead designer Matteo Pezzott tells you how to handle different bikes, find a riding style to suit you, and set up your bike to put yourself in the best position to win.

The game starts off with a normal track race with your rider on a 999cc Yamaha r1 2015. Win or lose, the screen takes you to where you can start of your career in the racing industry. You have four bikes to choose from- ktm duke 690, Honda nsr, Husqvarna 31 (a Swedish dual sport) and a scrambler (possibly from Bill Van Tichelt’s garage, but it’s beautifully laid out naked). Whichever bike I seem to take (in my four takes to check their potentials), the bikes feel very underpowered compared to their adversaries. Even at full throttle, being deceived that I have desmodromic valves (designed to sidestep performance barriers imposed by early valve springs), my KTM felt like a camel on a horse track. Pretty sure it was the Hydraulic tappets on this less reviving, hard throttling, clam shifting duke 690.

Every biker’s wet dream is a Kawasaki Ninja H2 which you can ride on the tracks for a mere fee ingame and good luck with turning the bars (unless you play with full traction settings, you won’t get the feel of true simulation). Simulation handling feels quite weary at times especially when cutting corners it seems as if the game wants you to bump into another bike and fall to the curb. Very dexterous of the game makers, indeed. The heavy bikes seem to track well while the lighter bikes tend to turn well in the curves. Ride 2 includes more than 200 different bikes, from the two strokes 125cc to some of the most powerful sport bikes on the planet like the orgasmic Ninja H2r. Every bike in the game has its own handling style that you have to learn before mastering your two-wheeled friend on the track.

With each passing race you earn credits which you can use to purchase new bikes or upgrade the ones you own with a wide array of choices in the customisation department. Customisations include engine transmissions, brakes and suspension, appearance and wheels. You can customise hand guards, bar pads, handles, triple clamps, exhausts, valves etcetera.

 

 

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